Jink

A grimey Engineer

Description:

Jie stat 02 Jie arms 02 Jie armour 02 Jie items 02 Jie training 02 Jie secrets 02

Bio:
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Jie Okasawa Human Female, Age: 31, Hair: Straight-Black, Eyes: Dark, Weight: 54 Kg, Hight: 1 and 1/2 M
+1 to STR skills, +1 to DEX skills, +1 to END skills, -2 to SOC skills
Skill Level | Skills
+3 ………… Gun combat (Laser Rifle/Carbine)
+1 ………… Astrogation, Comms, Gunner (Turrets), Medic, Melee (Blade), Sensors
+0 ………… Animals (Ride,Vet, Train,Farm), Athletics (Throw, Co- Ordination), Battle Dress, Drive (Mole, ……………… Tracked, Wheels), Gunner (Otillery, Screens, Capitol Weapons), Gun Combat (Slug Pistol, Slug ……………… rifle, Energy Pistol, Shotgun), Heavy Weapons (Man- port Art., G Launchers, Feild Art.), Melee ……………… (Unarmed, Bludgeon), Stealth, Survival, Tactics (Military, Naval), VaccSuit.
Can move 6 Meters in a minor action, Can exchange a signifcant action for 2 minor actions = Move 18 Meters.

Weapons


The galaxy is a dangerous place and no one knows that more than an Ex- Marine. The stated Law Level (LL) is where it is illegal to carry. This list is from the most restrictive Law Level to least. Please see the Wiki Page What We Wear found HERE.

(LL2)First and fore most is Jies main weapon Black Betty. She mustered out with this Laser Carbine and 10,000 credits to her name on Mertactor, one of the last planets of the Imperium that boarders a vast frontier called District 268. Black Betty’s info can be found HERE, but the basic numbers for using her are as follows. Shooting from the hip is +4 (Skill (laser Carbine)=+ 3, DEX=+ 1). While Aiming, use (Scope=+ 1, Aim=+ 1) +6. Remember, every minor action spent Aiming adds another + 1, also an Effect of 6 or higher will blind the target if they don’t have glasses. Damage is 4d6+3.
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(LL5)The Unguin’s Princess crew all have access to Snub Revolvers The facts and statistics can be found HERE. Jie uses these with Gun Combat ( Slug Pistol ) Skill+0, DEX+ 1 for a total of +1. If she takes the time to aim add in Aim+ 1, Scope+ 1, for a total of +3. It uses the range table of Shotgun and it’s ammo is variable. With H.E.A.P. rounds (the most commonly used by the Ex-Marine) the damage is 3d6-2 and ignore 3 points of enemy armour.

Jie mauler 02
(LL7)The Mauler type Shotgun (PG.73,CSC) uses a pistol frame and is known as a shotgun revolver. It uses the range table of Pistol and an Auto mode of 4. Using ‘Shot” ammo this beast ignores the enemy Dodge Modifier but all enemy armor is X2 better. It uses the Gun Combat( Shotgun ) Skill + 0, DEX+ 1 for a total of +1 however, Jie owns 2 of these and often strikes fear in to the hearts of her enemies by shooting off both at once, incurring a – 2 Mod making 2 attacks at -1 . They have a FOF safety and a secure weap feature both tied the crews’ personal Medi-Scanners. The recoil is offset by gyrostabilizers giving it a 1 and it can hold 6 bullets costing 20 credits each. Damage is 4d6 (if using the auto mode damage is 4d6+4 and uses 3 bullets at once. It weighs 1.5 KG.

Jies hammer 02
(LL8) After a sneak attack by some Hammer wielding Sword Worlders, Jie commissioned the ships Engineer, Grim, to make her a Hammer of righteous vengeance. This Pneumatic Hammer is based off of the Piston Fist (Pg.41, CSC) theory and was cobbled together using the Frankenstein Method of the Imperial Army. It uses the Melee ( Blunt Weapon ) Skill+ 0, and STR+ 1 for a total of +1 attack modifier. Its heft is 1, and after 5 hits it reverts back to just a normal Sledge Hammer. Upon impact, compressed gas will shove a dense alloy inner head forward, causing slightly more damage 3d6+2. It weighs 4 KG.

Jie cutlass 02
(LL8)A short, single edged, heavy blade used for close-quarter combat. A basket hilt protects the hand and a torso scabbard holds these two weapons on her back. She uses her Melee Skill (Blades+ 1) and STR+ 1 for a total attack modifier of +2. The damage is 2d6+4 . Each of her swords weigh about 1 Kg, has a – 1 heft and costs 100 Credits.

Jie glass dagger 02
(LL1)The stealth dagger was a loaner from Taeva that Jie conveniently forgot to hand back. Vat grown hardened bone covered in high density mock-diamond and sharpened to a mono-molecular edge this invisiknife is very hard to spot (- 4 to detect using normal methods.) Using Melee Skill(Blade)+ 1 and STR+ 1 for a total of +2 to hit with a 1d6+2 damage. It usually costs 175 Credits and weighs next to nothing. She keeps one in her hardened combat boot. Remember, undetectable weapons are illegal at Law Level 1 and above so Jie will be hiding this.



Armour goes here

Jie ship uniform 02

The crew of the Unguins Princess sport a fashionable black and maroon full body ships uniform. Various pink and yellow stripping designate different stations and ranks and huge golden paldrons (shoulder pads) complete the star traveler effect. There is more, however. The material is high grade Gel-Cloth (TL-14) from Glisten and the shoulder bars can fit together to become a snug helmet. All this means that we have a concealed Armour Rating of 10 at all times. Furter information can be found in the wiki page’ What We Wear’- HERE.

Jie poly j 02
Before the advent of the sneaky ships uniform, Jie was often angered by restrictions set against wearing her old Marine armour. So she bought a tricky transforming Advanced Poly Carapace on the black market of Glisten. This TL- 13 armour has the ability to change from a large back pack to a modified Poly Carapace and back again. This re-working of the suit decreased its armour rating to just 12 but the times it gave her the advantage over her enemies was worth it. It weighs 3 Kg and cost her a whooping 100,000 Credits!
Jie poly b 02
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“What’s in my pocket?”…..a Lord of the Rings reference.

I’m going to use this area to gather together some of the things that relate to Jie.
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Lastly… the Training and Finances Box


OK when I started I had to do 52 Jumps to boost my Gun Combat (Laser Rifle/Carbine) from + 3 to + 4. Daaang. When I get close to the end I’m gonna use up all my stored KARMA points in an exchange of 2 jumps per 1 Point. I’ve been keeping track of our jumps and I think this is correct…

  • Grote to Mithras= 30
  • Mithras to Weiss= 29
  • Weiss to Aki= 28
  • Aki to Glisten= 27
  • Mr. Slagg Trains Jie in 4 weeks- 6 Jumps worth of Training (for 7,500 Creds)= 21
  • Glisten to Overnale= 20
  • Overnale to Eca IV then back to Overnale= 19
  • Overnale to Egypt= 18

AS far as finances go, I belive Jie has 1 share in the Princess. Much like Training, I am not so good a records keeper. I’m pretty sure Jie was dirt poor before her investments in the Collace based firm Tezzik & Hughs Investment and Export Firm netted her cash on Glisten. All numbers are in Imperial Credits.
+ 225,000 from T.H.I.E.F. of Collace.
+ 100,000 from ships divy at Glisten.
- ….7,500 for Skill Trainer.
- .37,480 bought first Vacc Suit. (Will eventually give away to poor family on Overnale.)
- ….,…20 bought some cool ass Toughened Boots.
- 100,000 bought the collapsable Poly-Carpace from Mr. Slagg.
- ….1,500 bought Reflec Armour.
- …..,….2 bought a real nice survival hat. (see character picture)
- ….3,000 Glisten living expenses.
-———————— Total so far= 175,498 -—————————-

+ .20,000 From Embassy rescue.
+ .20,000 from Baronett Yag for rescue. (The guy Will accidently tried to shoot.)
- …..2,000 Got cought trying to smuggle weapons into a high L.L.
- ..51,060 bought a K.P.I.T.A. Vacc suit, just like Wills.
- …..2,000 Got cought trying to smuggle weapons into a high L.L. (again)
- .60,438 bought some new entertainment supplies, massage chairs and movies for the ship. Jie reloaded on ammo and bought a stealth dagger and 2 Mauler type shot guns. She also bought a T.L. 14 Gel- cloth Ships Uniform with hidden helmet.
-———————— Total so far= 100,000 -——————————

Jink

Demonstration site Hammerfe77