Travelling Army Career
Soooo, you just rolled up your characters basic Stats and a couple of 0th level back ground skills. You heard that the Imperial Army was tough, but so are you. For more information about the Imperial Army click Army Info . You attempt to Qualify to get in. At this point you are 18 years old
Roll END 5+ to be accepted into the Army
Excellent! You are now a Rank 0 Non-Commissioned Officer or N.C.O. This means you are a Private and automatically gain the Skill Gun Combat (Slug Rifle, or Energy Rifle) at level 1. The Ranking Table can be found here Ranking Info and every time you Advance you go up a rank and gain the accompanying skill or benefit.
Now you go to basic training and gain all the Skills on the Service Skills table at Level- 0. This is a onetime deal and if you go into another career you can only choose 1 service skill at level- 0 from that as your basic training. After your done writing these down, go ahead and choose a Specialization branch.
SUPPORT: You were an Engineer, Technician, medic, cook or in some other role behind the front lines.
INFANTRY: You were one of the poor bastards fighting it out on the ground.
CAVALRY: You rode a tank or other ground vehicle.
Now you can choose a table to roll on to gain a Skill. You can choose Personal Development or Service Skill or your Specialization branch . If you meet the requirements for the table called Advanced Education (EDU minimum of 8 ) you can choose to roll on that table also. If you have gained an Officers Commission you can choose to roll on the Officers Skills table too.
You choose the table, but only roll once.
So 4 years go by and you tack that onto the age of your character. But you find that the Army can be a bitch. Now you roll to survive this career intact. Survival roll.
Roll a END 5 + if you were in the Support branch.
Roll a STR 6 + if you were in the Infantry branch.
Roll a DEX 7 + if you were in the Cavalry branch.
If you Failed this roll then you have a Mishap bad enough to boot you out of the Army. Go to the Mishap table and roll to see what happened. If you rolled a natural 2 on the dice then your Character died horribly and you’ll have to roll up a new one. You do not gain a benefit roll for this term if you failed the roll.
If you are still in your Career after resolving the survival roll then roll here to see what Events and interesting things befall you this term.
If you survived then good on you, mate! Now you can try to get Commissioned. This only happens once and this means that for every advancement roll you succeed at for now on you go up in the Officer Ranks and Skills table rather than the N.C.O. table. You can try to do this at any time in your career and if you succeed you don’t have to roll it again.
The Commission roll Roll SOC 8 +
The Advancement roll
Roll a EDU 7 + if you were in the Support branch.
Roll a EDU 6 + if you were in the Infantry branch.
Roll a INT 7 + if you were in the Cavalry branch.
If you advance 2 things happen. First look to the ranking Table to get your new title and benefit. The ranking table can be found here, Ranking Info. Then choose a skill table you are allowed to roll on (plus Officers table if you got a commision) and roll once for a skill.
|2||Disaster! Roll on the mishap table (found here at Mishaps), but you are not ejected from this career.|
|3||You are assigned to a planet with a hostile or wild environment. Gain one of Vacc Suit 1, Engineer (Any) 1, Animals (Riding or Training) 1 or Recon 1.|
|4||You are assigned to an urbanized planet torn by war. Gain one of Stealth 1, Streetwise 1, Persuade 1 or Recon 1.|
|5||You are given a special assignment or duty in your unit. Gain a +1 DM to any one Benefit roll.|
|6||You are thrown into a brutal ground war. Throw END 8 + to avoid injury; if you succeed, you gain one level in Gun Combat (Any) or Leadership.|
|7||You are on the front lines of a planetary assault. Improve one of these skills by 1, Recon, Gun Combat, Leadership or Comms.|
|8||You are given advanced training in a specialist field. Throw EDU 8 + to increase any one skill you already have by one level.|
|9||Surrounded and outnumbered by the enemy, you hold out until relief arrives. Gain a + 2 DM to your next Advancement check.|
|10||You are assigned a peacekeeping role. Gain one of Admin 1, Investigate 1, Deception 1 or Recon 1.|
|11||Your Commanding Officer takes an interest in your career. Either gain Tactics (Military) 1 or take a + 4 DM to your next Advancement roll thanks to his aid.|
|12||You display heroism in battle. You may gain a promotion or a Commission automatically. This is in addition to your regular Advancement roll (So it is possible you might be promoted twice)|